Infinite Snake Development
I created Infinite Snake as a surprise for my son. He absolutely loves Infinite Craft and snake.io, so before leaving for a work trip, I wanted to give him something special, a game that combined both of his favorites. What started as a surprise gift has become something we both enjoy playing together.
The game will always be 100% free because I want other families to enjoy this unique experience too. I'm committed to continuing to improve the game and add new features regularly. If you'd like to support development, you can buy me a coffee.
Special thanks to Neal Agarwal for creating Infinite Craft, and to the classic Snake games, snake.io and slither.io that provided the foundation for gameplay.
Game Development • Design • Quality(?) Assurance • Bug Generation • Vibe Engineering
Coding assistance, debugging support, and emotional support.
Lore fragments, boss backstories, and game narrative written by Jason Bartz
Voice provided by Robert Cossyleon
© 2024 by Kyra van Meijl is licensed under Creative Commons 4.0 International
Artist: MOOB | Album: LoFi Galaxy 2024
Game music – repetitive dark dramatic action music bed, pounding drums and a chugging bass
Producer: ZapSplat
All sound effects licensed under the ZapSplat Standard License.
Cinematic fire impact, burst, flame ignite, magic fire hit
Producer: PMSFX
Magic fantasy spell magical sci-fi fiction flames magma fire
Producer: Sound Spark LLC
All music tracks and sound effects are used under the ZapSplat Standard License, which permits use in personal and commercial projects with attribution.
The Press Start 2P font is licensed under the SIL Open Font License.
Infinite Snake
© 2025 All rights reserved.